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Several investment firms have updated their stock ratings and price targets on shares of Electronic Arts (NASDAQ: EA) in the last week:

  • Electronic Arts had its price target raised by analysts at BMO Capital Markets from $35.00 to $40.00. They now have an “outperform” rating on the stock.
  • Electronic Arts had its “outperform” rating reaffirmed by analysts at Credit Suisse. They now have a $38.00 price target on the stock, up previously from $29.00.
  • Electronic Arts was upgraded by analysts at Robert W. Baird from a “neutral” rating to an “outperform” rating.
  • Electronic Arts had its price target raised by analysts at CRT Capital from $35.00 to $38.00. They now have a “buy” rating on the stock.
  • Electronic Arts had its “outperform” rating reaffirmed by analysts at Wedbush. They now have a $43.00 price target on the stock, up previously from $37.00.
  • Electronic Arts had its “buy” rating reaffirmed by analysts at Longbow Research. They now have a $36.00 price target on the stock, up previously from $34.00.
  • Electronic Arts had its price target raised by analysts at MKM Partners from $27.00 to $36.00. They now have a “neutral” rating on the stock.
  • Electronic Arts had its “buy” rating reaffirmed by analysts at Brean Capital. They now have a $38.00 price target on the stock, up previously from $33.00. They wrote, “Digital and Titanfall drive beat, we see the potential for further upside. EA heartily beat F4Q14 expectations, but F2015 guidance raised the bar even higher. F4Q14 revenue of $914 million and non-GAAP EPS of $0.48 compared to guidance for $800 million and $0.09, fueled by $550 million in digital revenue. EA saw strength in all digital channels, but the key dynamic appears to be a much larger percentage of fullgame downloads for next gen consoles, at a 70% gross margin versus 50% for a retail sale, than was the case on prior gen consoles. “F2015 guidance anticipates more of the same and includes a surprise TBA new IP in F3Q14 closing the BF4 revenue gap, for total revenue of $4.1 billion (including a 17% increase in digital revenue to $2.1 billion) and non-GAAP EPS of $1.85 (implying operating margins of 20%, a full year ahead of plan). “The turnaround at EA under new management has been impressive and we believe the company is well positioned with a rapidly growing install base of next gen consoles. As a result, we are raising our target price to $38 from $33 and reiterate our Buy rating.”
  • Electronic Arts was upgraded by analysts at TheStreet from a “hold” rating to a “buy” rating. They wrote, “Electronic Arts (EA) has been upgraded by TheStreet Ratings from hold to buy. The company’s strengths can be seen in multiple areas, such as its solid stock price performance, largely solid financial position with reasonable debt levels by most measures, good cash flow from operations, growth in earnings per share and increase in net income. We feel these strengths outweigh the fact that the company has had somewhat disappointing return on equity.”
  • Electronic Arts had its price target raised by analysts at UBS AG from $26.00 to $35.00.
  • Electronic Arts had its price target raised by analysts at Jefferies Group from $25.00 to $31.00.
  • Electronic Arts had its price target raised by analysts at Benchmark Co. from $30.21 to $40.08.
  • Electronic Arts had its price target raised by analysts at Stifel Nicolaus from $32.00 to $41.00. They now have a “buy” rating on the stock.
  • Electronic Arts had its price target raised by analysts at Needham & Company LLC from $33.00 to $40.00. They now have a “strong-buy” rating on the stock.

Electronic Arts Inc. (NASDAQ:EA) traded down 2.60% during mid-day trading on Wednesday, hitting $34.13. 5,759,824 shares of the company’s stock traded hands. Electronic Arts Inc. has a 1-year low of $20.47 and a 1-year high of $35.65. The stock has a 50-day moving average of $29.18 and a 200-day moving average of $26.2. The company has a market cap of $10.580 billion and a price-to-earnings ratio of 1347.69.

Electronic Arts Inc develops, markets, publishes and distributes game software content and services that can be played by consumers on a variety of video game machines and electronic devices.

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