TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) updated its FY20 earnings guidance on Thursday. The company provided earnings per share guidance of $3.38-3.63 for the period, compared to the Thomson Reuters consensus earnings per share estimate of $4.04. The company issued revenue guidance of $2.75-2.85 billion, compared to the consensus revenue estimate of $2.80 billion.TAKE-TWO INTERACTIVE SOFTWARE also updated its Q3 guidance to $1.39-1.49 EPS.
A number of equities research analysts recently issued reports on the stock. Nomura assumed coverage on shares of TAKE-TWO INTERACTIVE SOFTWARE in a research report on Thursday, October 3rd. They set a neutral rating and a $135.00 target price for the company. Cowen increased their target price on shares of TAKE-TWO INTERACTIVE SOFTWARE from $123.00 to $126.00 and gave the stock an outperform rating in a research report on Wednesday, July 17th. MKM Partners increased their price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE from $136.00 to $142.00 and gave the stock a buy rating in a report on Tuesday, August 6th. Piper Jaffray Companies reissued a buy rating on shares of TAKE-TWO INTERACTIVE SOFTWARE in a report on Wednesday, September 18th. Finally, Oppenheimer increased their price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE from $135.00 to $145.00 in a report on Wednesday, September 11th. One research analyst has rated the stock with a sell rating, four have issued a hold rating and nineteen have issued a buy rating to the company. The company currently has a consensus rating of Buy and an average price target of $132.04.
NASDAQ:TTWO traded up $0.23 during mid-day trading on Thursday, reaching $116.91. 2,790,000 shares of the company were exchanged, compared to its average volume of 1,976,968. TAKE-TWO INTERACTIVE SOFTWARE has a 12 month low of $84.41 and a 12 month high of $135.70. The company has a fifty day moving average of $122.92 and a 200 day moving average of $117.31. The company has a quick ratio of 1.44, a current ratio of 1.45 and a debt-to-equity ratio of 0.06. The stock has a market cap of $13.26 billion, a PE ratio of 30.13, a PEG ratio of 4.36 and a beta of 0.72.
TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) last issued its quarterly earnings data on Thursday, November 7th. The company reported $0.63 EPS for the quarter, missing analysts’ consensus estimates of $1.24 by ($0.61). The company had revenue of $950.50 million for the quarter, compared to the consensus estimate of $926.91 million. TAKE-TWO INTERACTIVE SOFTWARE had a return on equity of 23.95% and a net margin of 10.93%. The firm’s revenue was up 62.9% compared to the same quarter last year. During the same period in the prior year, the company earned $1.05 EPS. On average, equities research analysts anticipate that TAKE-TWO INTERACTIVE SOFTWARE will post 3.16 EPS for the current fiscal year.
In other news, insider Daniel P. Emerson sold 4,500 shares of the firm’s stock in a transaction dated Friday, August 16th. The shares were sold at an average price of $126.77, for a total value of $570,465.00. The sale was disclosed in a document filed with the SEC, which is available at the SEC website. Also, Director Michael Sheresky sold 226 shares of the firm’s stock in a transaction dated Tuesday, August 13th. The shares were sold at an average price of $126.89, for a total transaction of $28,677.14. Following the completion of the transaction, the director now directly owns 70,137 shares in the company, valued at approximately $8,899,683.93. The disclosure for this sale can be found here. 1.20% of the stock is currently owned by company insiders.
About TAKE-TWO INTERACTIVE SOFTWARE
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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