Electronic Arts (NASDAQ:EA) had its price target increased by Buckingham Research from $143.00 to $148.00 in a research report issued to clients and investors on Wednesday. The brokerage currently has a “buy” rating on the game software company’s stock. Buckingham Research’s price objective suggests a potential upside of 24.68% from the company’s current price.
Several other research firms have also recently issued reports on EA. Piper Jaffray Companies restated a “buy” rating and set a $130.00 price objective on shares of Electronic Arts in a report on Wednesday, November 1st. Wedbush set a $136.00 price objective on Electronic Arts and gave the stock a “buy” rating in a report on Wednesday, November 1st. Robert W. Baird restated a “buy” rating and set a $130.00 price objective on shares of Electronic Arts in a report on Wednesday, November 1st. Barclays decreased their price objective on Electronic Arts from $129.00 to $127.00 and set an “overweight” rating on the stock in a report on Wednesday, November 1st. Finally, Zacks Investment Research cut Electronic Arts from a “buy” rating to a “hold” rating in a report on Thursday, November 2nd. Two equities research analysts have rated the stock with a sell rating, five have given a hold rating and twenty-four have issued a buy rating to the stock. The stock currently has a consensus rating of “Buy” and an average price target of $125.75.
Shares of Electronic Arts (EA) opened at $118.70 on Wednesday. The company has a market capitalization of $36,227.43, a price-to-earnings ratio of 31.24, a price-to-earnings-growth ratio of 1.94 and a beta of 0.61. The company has a current ratio of 2.38, a quick ratio of 2.38 and a debt-to-equity ratio of 0.23. Electronic Arts has a fifty-two week low of $80.40 and a fifty-two week high of $122.79.
In other Electronic Arts news, CFO Blake J. Jorgensen sold 10,000 shares of the firm’s stock in a transaction dated Tuesday, December 5th. The stock was sold at an average price of $100.27, for a total value of $1,002,700.00. Following the transaction, the chief financial officer now directly owns 169,614 shares of the company’s stock, valued at $17,007,195.78. The transaction was disclosed in a filing with the Securities & Exchange Commission, which is available at the SEC website. Also, SVP Jacob J. Schatz sold 1,000 shares of the firm’s stock in a transaction dated Monday, November 20th. The shares were sold at an average price of $108.28, for a total value of $108,280.00. Following the completion of the transaction, the senior vice president now directly owns 19,950 shares in the company, valued at $2,160,186. The disclosure for this sale can be found here. Insiders sold a total of 55,958 shares of company stock worth $6,044,744 over the last ninety days. Corporate insiders own 2.55% of the company’s stock.
Large investors have recently added to or reduced their stakes in the business. Cerebellum GP LLC purchased a new position in Electronic Arts in the fourth quarter valued at about $129,000. First Bank & Trust purchased a new position in Electronic Arts in the fourth quarter valued at about $134,000. Exane Derivatives purchased a new position in Electronic Arts in the fourth quarter valued at about $142,000. Tower Research Capital LLC TRC raised its position in Electronic Arts by 310.8% in the second quarter. Tower Research Capital LLC TRC now owns 1,405 shares of the game software company’s stock valued at $149,000 after purchasing an additional 1,063 shares during the period. Finally, Bessemer Group Inc. raised its position in Electronic Arts by 144.5% in the third quarter. Bessemer Group Inc. now owns 1,325 shares of the game software company’s stock valued at $157,000 after purchasing an additional 783 shares during the period. 93.15% of the stock is currently owned by institutional investors.
About Electronic Arts
Electronic Arts Inc develops, markets, publishes and distributes games, content and services that can be played by consumers on a range of platforms, which include consoles, personal computers (PCs), mobile phones and tablets. The Company’s games and services are based on a portfolio of intellectual property that includes established brands, such as FIFA, Madden NFL, Star Wars, Battlefield, the Sims and Need for Speed.